Wednesday, May 25, 2016

Spring Final Exam

Here's my video for the final exam this spring.

I added labels to the bottles via hypershade; I gave dominance to one of the bottles by using squash and bend to make it larger; and the other brand was shown to fear the dominant brand with squash and bend as well, only I shrunk it instead. The camera moves around to emphasize the actions each bottle does.

Images:

(Best Shot:)
(Other Shots:)


Video:


Wednesday, March 30, 2016

Prompt 2 Models (with Textures)

Just so you know, the mug and keyboard are not mine; they belong to Alonzo and Mags, respectively.

Friday, February 19, 2016

Wednesday, February 17, 2016

Monday, January 11, 2016

Deformers

Here are a set of deformed objects and a playblast with deformers.



Friday, November 20, 2015

Storyboard Models 1

I've got models for my part of the collaborative ball bounce. There's the throne room, the throne and crown, steps, and the ball!


Tuesday, November 17, 2015

Textured Room 1

Here are the textures for one of the rooms in ETM; I don't have a texture for the trash can yet, though.


Wednesday, November 4, 2015

Lighted Rooms Redone

I turned down the intensity of the lights, changed their colors to a more gray color, and turned on depth map shadows. It's probably too dark, though...



Thursday, October 29, 2015

Monday, October 26, 2015

Lighting Pictures

I have some examples of different lights for Maya:

Area Lighting:

Directional Lighting:

Point Lighting:

Spot Lighting:

Volume Lighting:

Wednesday, October 21, 2015

3 Models for ETM

I've got 3 models for Escape the Madness: a lamp, a pill bottle, and a trash can. The lamp even has its own light!



Friday, September 25, 2015

Ball Bounce Project Finale

Here's my result for the ball bounce project! I couldn't render in Maya Software, however...